

Mega Rocket: A classic point control mode, except the capture zones are decided by the impact of large incoming rockets. A stylized version of Rocket Arena's Rocketball mode. Rocketball: Teams fight over a ball and try to throw it in the opponent's goal, like the Team Fortress Push map or Lawbreakers' Blitzball mode. Unlike Super Smash Bros, however, participants without stocks can still participate in the game, like in games such as Bomberman. The winner is the team who can deplete the opponent team of all stocks. Each person is given three stocks, also known as lives, which are spent when exiting the play arena. Knockout: Akin to Super Smash Bros, players try to ring-out others. Rounds are set to only last five minutes and include a matchmaking system. There are four modes known that each spin traditional systems with the game's non-lethal gameplay. While Rocket Arena has a main focus on a knockout mode, it is not the only thing available in-game. The reveal trailer for Rocket Arena licenses the use of Chumbawamba's hit song, " Tubthumping." Game modes The championship is in its 98th year, with the character, Jayto, winning previously for their region of Boom City, a futuristic city built in the clouds. Every first and last event in the tour is held in the host city of the person who won the previous year. The competition is akin to the Olympics, where each hero represents their respective region in Crater. Players participate in the Rocket Championship Tour, in an attempt to obtain the Rocket Trophy. Rocket Arena is set in the fictional world of Crater. These tools are based on mobility, given the non-lethal nature of the game. Characters in the game come with both a fire and alternate fire, as well as an active ability.

There are many influences in Rocket Arena, taking cues from games like Paladins and Super Smash Bros. Cross-platform play is also available with Xbox One and Playstation 4. As such, the game is hosted both on Steam and Nexon's own launcher. The game made by Final Strike Games, located in Bellevue, Washington, is built in association with publisher Nexon America. Rocket Arena combines three versus three (3v3) multiplayer fights and traditional shooting mechanisms with mostly non-lethal gameplay, instead focusing on knockback and ring-outs.
